devblog of undertale flowey attacks

here ̶a̶l̶l̶ ̶t̶h̶e̶ ̶d̶a̶y̶s̶ when I do something about the project I will upload an update.

- what is this? -

This is a reimagining of a finished project, I'm just improving the custom attack creator. But if you want to try the other modes try the original.

- why am i doing this? -

for fun.

9/3/2025

Then I'll fix things, I want to start the devblog now. Although I don't know how... let's see, I want to do

  • all the IMPORTANT attacks of the bosses of undertale yellow.
  • be able to edit some attacks (like changing how long it takes for a gaster blaster to activate)
  • being able to choose the moment where we are given the turn/attack button
  • More customization in things that take place during turns (like acts that change the enemy's damage/defense or us that heal you, or items that change the enemy's damage/defense or us)
  • new colors, like ceroba on the genocide route

I bet I'd start with something that's not even on the list! ...yes...

I want to add that you can completely block the movement of the soul in position X or Y, as to do Sans' final attack. I decided that to be able to choose whether it is the X or Y position it depends on how high you put it

It looks horrible on me, I'll continue later

I'll just make it so you can change attacks. I've tried this before but I didn't know how to do it, now I have a better idea.